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Game
Introduction

This project is a small interactive barrel explosion game developed in Unreal Engine. The player can trigger Boom to explode the barrel and spawn a new one, or exit anytime through a Leave confirmation.

About the game

This project is a small interactive barrel explosion game developed in Unreal Engine. I created the barrel model in Autodesk Maya, textured it in Adobe Substance 3D Painter, and imported the asset into Unreal to build the final experience. The project features a simple gameplay loop where a barrel drops from above, the player can trigger its explosion through a Boom UI button, and a new barrel is then regenerated. I also designed a basic exit flow through a Leave button and included a moving truck element to give the scene more activity and life. This project allowed me to combine 3D asset creation, texturing, engine integration, UI interaction, and simple gameplay scripting into one complete prototype. 

Explore the game production process, where I use Unreal Engine Blueprints to build interactive systems and work through technical and design challenges.

Explore

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