top of page

Game
Introduction
This project is a puzzle level design created in the Portal 2 Puzzle Maker, featuring three connected challenge spaces with an intentional progression from easy to hard.
About the game
With Portal 2 Puzzle Maker I developed the level using core Portal mechanics including buttons, weighted cubes with droppers, fizzlers, and glass panels, while using light strips as a visual guidance system to communicate puzzle relationships and next steps. The design emphasizes player teaching through environment, readable feedback, and controlled escalation of challenge. It demonstrates my approach to level design through mechanic reuse, spatial clarity, and player-focused puzzle communication.
bottom of page
